Threats and data come from every direction. Move the AEPUR logo, aim it through 360°: the tip shoots, the back captures.
Touch — two thumbs, no buttons. Left: move, double-tap to purge. Right: aim, hold to fire, double-tap to turn around.
WASD / arrowsMove the ship freely in the arena.
Mouse / fingerAim: the logo turns 360° toward the pointer.
Space / clickShoot where the tip points. Hold for continuous fire.
Shift / FQuick U-turn (180°) to swap front ↔ back.
ColoursBlue = data to capture, red = threats and decoys, green = bonuses.
CapturePoint the back at a packet: the gauge rises and unlocks weapons. Chain captures to absorb more and trigger Archive / Filter / Purge.
ParryShoot a threat at the last moment: combo ×2 to ×5. During a Parry, every capture is siphoned (×1.5).
C / VPurge when charged (full gauge or Capture ×6): a pulse that filters the near ring.
Flow shieldFive captures charge a shield that covers the back only: it absorbs one hit in your blind spot, then recharges.
ThreatsThe follow-up cannot be outrun — turn and face it. Reply all marks a sector of the floor: clear out before it blows.
LockEvery brick ends with a boss. Beating it opens a bonus to choose; missing it locks the lock for good. Six bricks to earn.